Knowing that I wasn't able to do a blog post to showcase a concept design for my crate, I had opt to look for other crate references in video games, preferably crates from the Borderlands series'. Therefore, I created this rectangular shaped crate with a handle, a few places to put lighting in in substance painter (and or any other render programs), and thought towards how my textures will further improve the sci-fi crate as a whole. The crate progress was rather easy, making a few edge loops here and there further improved the idea of a sort of loot or weapon crate. Utilizing my time to do this project as time goes on will hopefully bring a promising conclusion.
Tuesday, March 5, 2019
SCI FI CRATE HIGH POLY MILESTONE PROGRESS
Knowing that I wasn't able to do a blog post to showcase a concept design for my crate, I had opt to look for other crate references in video games, preferably crates from the Borderlands series'. Therefore, I created this rectangular shaped crate with a handle, a few places to put lighting in in substance painter (and or any other render programs), and thought towards how my textures will further improve the sci-fi crate as a whole. The crate progress was rather easy, making a few edge loops here and there further improved the idea of a sort of loot or weapon crate. Utilizing my time to do this project as time goes on will hopefully bring a promising conclusion.
Subscribe to:
Post Comments (Atom)



No comments:
Post a Comment